The Exiled

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 Forum: General Discussion   Topic: Welcome to phpBB 2

Posted: Tue Jun 07, 2005 8:07 am 

Replies: 11
Views: 11186

Avatar Testing

 Forum: Enlist   Topic: Read this first (Enlistment Instructions)

Posted: Tue Jun 07, 2005 6:56 pm 

Replies: 0
Views: 15564

Thank you for wanting to become a member of The Exiled, a Tribes Clan. Please make a new topic in this section and post the following information: What's your in-game name? What position are you the best at (defense,offense,sniper,etc...)? What tribes mod do u play? Where do you live (city is not re...

 Forum: Mapping   Topic: Making something Invincible

 Post subject: Making something Invincible
Posted: Tue Jun 07, 2005 7:11 pm 

Replies: 0
Views: 5029

Here's an example: instant StaticShape AntennaArray1 { dataBlock = "ArrayAntenna"; name = "Invulnerability"; position = "-346.094 -205.048 -309.193"; rotation = "0 0 0"; destroyable = "False"; deleteOnDestroy = "False"; }; function Invulner...

 Forum: Mapping   Topic: Making Bots

 Post subject: Making Bots
Posted: Wed Jun 08, 2005 8:58 am 

Replies: 0
Views: 6105

It's easier than you think. Click Mission Group Then click Teams Then pick a team Then press Ctrl N Click on your new simgroup Hit F2 You should see some stuff about it like it's name Rename the simgroup to AI by deleting its name and typing yours in and hitting apply. Then click your AI Then press ...

 Forum: Mapping   Topic: Making Teleporters

 Post subject: Making Teleporters
Posted: Wed Jun 08, 2005 8:59 am 

Replies: 0
Views: 6096

Here's how to put in teleporters. Open up the editor. Open MissionGroup. Open Teams. Pick a team. Click on it once. Click F3. Click Teleports. Look at where you want the teleporter to be. Then click Tele Beam. Then go to where you want the person to be teleported to. Then click Tele Drop Point. If y...

 Forum: General Discussion   Topic: Shop Mod

 Post subject: Shop Mod
Posted: Fri Jun 10, 2005 6:24 pm 

Replies: 15
Views: 10012

The shop mod lets you buy pictures. These pictures show up under your avatar. You can also buy effects for your name and title.

 Forum: General Discussion   Topic: Welcome to TE's New forums

Posted: Sat Jun 11, 2005 9:23 am 

Replies: 24
Views: 17681

The font sizes were kind of small and this is a lot bigger than what it was, but I'm sure Nox will try to make it bigger.

 Forum: General Discussion   Topic: Welcome to phpBB 2

Posted: Sat Jun 11, 2005 7:28 pm 

Replies: 11
Views: 11186

I don't know, talk to Pengwin.

 Forum: Mapping   Topic: Spawning a bot by switch

 Post subject: Spawning a bot by switch
Posted: Wed Jun 08, 2005 8:57 am 

Replies: 0
Views: 5732

Open up your map in editor mode. Click MissionGroup Press Ctrl N Open MissionGroup Click on the new simgroup Name it AI Now put your bots in there. Save it Open your Mission file. (.mis) Scroll all the way to the very bottom. Put this in. function AI::wieldWeapons(%aiName) { %aiId = AI::getId(%aiNam...

 Forum: Mapping   Topic: How to start Mapping

 Post subject: How to start Mapping
Posted: Wed Jun 08, 2005 7:23 pm 

Replies: 0
Views: 5765

Open Tribes. Host a game. (be sure to put a password on it so that you don't get unexpected guests) Then press ~ Then type exec(editor); Then press ~ If you spawned, then you will be above ground. If you never spawned, you will see a lot of white. Press E until you come above ground. Here are all th...
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