TE-Krogoth
Joined: Tue Jun 07, 2005 8:01 am Posts: 2092 Location: Texas
|
Posted: Mon May 01, 2006 8:07 pm Post subject: No Kill Zone
|
|
|
This makes it so that people in a trigger won't get hurt, good for NZ's on duel maps.
All credit goes to Plasmatic for this code.
Code: | function NoKillZone::onEnter(%this,%player) { Client::sendMessage(Player::getClient(%player),0,"Welcome to town. Killing is not allowed in this area. "); %player.shieldStrength = 99; %player.Shielded = true; }
function NoKillZone::onLeave(%this,%player) { Client::sendMessage(Player::getClient(%player),0,"You have left town. "); %player.shieldStrength = 0; %player.Shielded = false; } |
|
|