Author |
Message |
Forum: Modding Topic: TRIBES® Script Programming |
TE-Shugo |
Posted: Mon Sep 05, 2005 9:58 pm
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Replies: 15 Views: 21125
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hye guyz im new to the clan but i can also help out in modding im good at it i made *GTA: tribes* |
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Forum: Modding Topic: TRIBES® Script Programming |
TE-Shugo |
Posted: Sun Sep 11, 2005 8:34 pm
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Replies: 15 Views: 21125
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did u c those weapons in a mod called RTMC?? Real Time Marine Combat?? cuz thats my mod to. i used the weapons from there in GTA and edited them a bit, i didnt feel like making a whole new set of weps |
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Forum: General Discussion Topic: Guess whos back.. back again... Shugos back.. tell a friend. |
TE-Shugo |
Posted: Wed Dec 28, 2005 11:20 pm
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Replies: 22 Views: 11952
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Forum: Modding Topic: dumby scripts |
TE-Shugo |
Posted: Wed Dec 28, 2005 11:28 pm
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Replies: 5 Views: 10303
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here's a spam script i made when i was bord.. if anyone wants it.. $SpamType = ""; $SpamMsg = ""; $SpamLimit = ""; function Shugo::Spam() { if($SpamType == "") { echo(" "); echo("-=-=-=-=-=-=-=-=-=-=-=-=-=-=... |
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Forum: General Discussion Topic: Guess whos back.. back again... Shugos back.. tell a friend. |
TE-Shugo |
Posted: Thu Dec 29, 2005 2:34 pm
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Replies: 22 Views: 11952
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lol nah im not doing the GTA: Tribes anymore.. but you could change it to
~¤SuperHero¤~ RPG Mod
XD
cause that the new mod im making
and i never found out how to long into the website =/ |
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Forum: General Discussion Topic: Guess whos back.. back again... Shugos back.. tell a friend. |
TE-Shugo |
Posted: Thu Dec 29, 2005 4:16 pm
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Replies: 22 Views: 11952
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-_- eminem does not suck... and rap doesnt not suck... rock is ok not all of it............. >:) hi XD |
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Forum: Modding Topic: dumby scripts |
TE-Shugo |
Posted: Fri Dec 30, 2005 2:16 pm
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Replies: 5 Views: 10303
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heh i made ato-fire, spin/scream/jump, ski and chat so when you press 2 it says Shyt Yeah! and makes the sound XD |
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Forum: Modding Topic: Territories/Zones |
TE-Shugo |
Posted: Fri Dec 30, 2005 9:59 pm
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Replies: 28 Views: 30403
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umm i think you would have to open objectives.cs inside the mod and play around with this function TowerSwitch::onCollision(%this, %object) { //echo("switch collision ", %object); if(getObjectType(%object) != "Player") return; if(Player::i... |
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Forum: Modding Topic: Territories/Zones |
TE-Shugo |
Posted: Fri Dec 30, 2005 10:07 pm
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Replies: 28 Views: 30403
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Forum: Modding Topic: Territories/Zones |
TE-Shugo |
Posted: Sat Dec 31, 2005 2:23 pm
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Replies: 28 Views: 30403
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is that the staticshape name?¿ |
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