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 Forum: Modding   Topic: TRIBES® Script Programming

Posted: Mon Sep 05, 2005 9:58 pm 

Replies: 15
Views: 20900


hye guyz im new to the clan but i can also help out in modding im good at it ;) i made *GTA: tribes*

 Forum: Modding   Topic: TRIBES® Script Programming

Posted: Sun Sep 11, 2005 8:34 pm 

Replies: 15
Views: 20900


did u c those weapons in a mod called RTMC?? Real Time Marine Combat?? cuz thats my mod to. i used the weapons from there in GTA and edited them a bit, i didnt feel like making a whole new set of weps :roll:

 Forum: General Discussion   Topic: Guess whos back.. back again... Shugos back.. tell a friend.

Posted: Wed Dec 28, 2005 11:20 pm 

Replies: 22
Views: 11948


im back XD lol thats all

 Forum: Modding   Topic: dumby scripts

 Post subject: dumby scripts
Posted: Wed Dec 28, 2005 11:28 pm 

Replies: 5
Views: 10053


here's a spam script i made when i was bord.. if anyone wants it.. $SpamType = ""; $SpamMsg = ""; $SpamLimit = ""; function Shugo::Spam() { if($SpamType == "") { echo(" "); echo("-=-=-=-=-=-=-=-=-=-=-=-=-=-=...

 Forum: General Discussion   Topic: Guess whos back.. back again... Shugos back.. tell a friend.

Posted: Thu Dec 29, 2005 2:34 pm 

Replies: 22
Views: 11948


lol nah im not doing the GTA: Tribes anymore.. but you could change it to

~¤SuperHero¤~ RPG Mod

XD

cause that the new mod im making :)

and i never found out how to long into the website =/

 Forum: General Discussion   Topic: Guess whos back.. back again... Shugos back.. tell a friend.

Posted: Thu Dec 29, 2005 4:16 pm 

Replies: 22
Views: 11948


-_- eminem does not suck... and rap doesnt not suck... rock is ok not all of it............. >:) hi XD

 Forum: Modding   Topic: dumby scripts

Posted: Fri Dec 30, 2005 2:16 pm 

Replies: 5
Views: 10053


heh i made ato-fire, spin/scream/jump, ski and chat so when you press 2 it says Shyt Yeah! and makes the sound XD

 Forum: Modding   Topic: Territories/Zones

Posted: Fri Dec 30, 2005 9:59 pm 

Replies: 28
Views: 30069


umm i think you would have to open objectives.cs inside the mod and play around with this function TowerSwitch::onCollision(%this, %object) { //echo("switch collision ", %object); if(getObjectType(%object) != "Player") return; if(Player::i...

 Forum: Modding   Topic: Territories/Zones

Posted: Fri Dec 30, 2005 10:07 pm 

Replies: 28
Views: 30069


XD

 Forum: Modding   Topic: Territories/Zones

Posted: Sat Dec 31, 2005 2:23 pm 

Replies: 28
Views: 30069


is that the staticshape name?¿
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